We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial – the resources you discover will provide a number of production options making you able to adapt when food gets scarce and equipment breaks.
In this game you will not feel like a commander issuing orders, because the settlers have no command chain but rely on voting if they disagree. You will get the sense that you’re part of the community, organizing your group’s decisions, not bossing them around. You do this by using the Pioneer Planning Unit, an instrument issued by the Tau Ceti Mission. You will feel like a member of the group, sharing their victories and failures.
We will keep polishing the A.I. to ensure that humans and animals act as realistically and independently as possible.
The game takes place in a realistic sci-fi setting, in a plausible future without Faster-than-Light travel.
The year is 2238 and Earth’s first and only interstellar colonization ship has reached the end goal of its 100 year journey – a terran planet in the Tau Ceti star system. 2100 humans will now make this planet their new home. There are no additional supplies or reinforcements coming in – they must make do with what they brought and what they can find.
In the Twinkler Island scenario, you guide the explorers to survive by scouting the surroundings, locate useful resources and make improvised tools, weapons and structures. For food, you can hunt the elusive “thunder chicken” or try to spear the fish that inhabit the waters. There will be attacks by pack predators such as the so-called “twinkler” which emerges from the caves littering the landscape. To repel them you can construct ranged weapons and build fences, but to permanently end the threat you must locate their nests and come up with a way to clear them out.
In the tutorial scenario Castaways, you guide a group of stranded sailors to make food, fight animals and build signal pyres.
In Muckroot Research Station, you join a group of scientists as they explore an unknown biome.
The scenarios we have now are hand-made but we have ways to randomize things such as starting location, number of resources, camp members, enemies etc.
We will keep developing new scenarios with different objectives and features.
How To Install:
1. Download Unclaimed World Here:
(t know how to download, you can see HERE)
• Link Mega.co.nz:
• Link Direct:
• Link KumpulBagi:
• Link ClicknUpload:
• Link Go4Up (Multi Links):
• Link Uploaded:
• Link Uptobox:
• Link UsersCloud:
(Unrar with PASSWORD: iigg-games.org )
4. Play game.
5. Have fun ^^
Video Tutorial Download And Install:
- OS: Windows Vista, Windows 7, Windows 8
- Graphics: DirectX 10 capable graphics card
- DirectX: Version 10
- Hard Drive: 280 MB available space